namespace = cr_wol_business

character_event = {
	id = cr_wol_business.1
	hide_window = yes
	is_triggered_only = yes
	immediate = {
		random_list = {
			10 = { character_event = { id = cr_wol_business.10 } }
			10 = { character_event = { id = cr_wol_business.11 } }
			10 = { character_event = { id = cr_wol_business.12 } }
			10 = { character_event = { id = cr_wol_business.13 } }
			10 = { character_event = { id = cr_wol_business.14 } }
			10 = { character_event = { id = cr_wol_business.15 } }
			10 = { character_event = { id = cr_wol_business.16 } }
			10 = { character_event = { id = cr_wol_business.17 } }
			10 = { character_event = { id = cr_wol_business.18 } }
			10 = { character_event = { id = cr_wol_business.19 } }
			10 = { character_event = { id = cr_wol_business.20 } }
			10 = { character_event = { id = cr_wol_business.21 } }
			10 = { character_event = { id = cr_wol_business.22 } }
			10 = { character_event = { id = cr_wol_business.23 } }
			10 = { character_event = { id = cr_wol_business.24 } }
		}
	}
}

long_character_event = {
	id = cr_wol_business.10
	title = CR_WOL_BUSINESS_10_TITLE
	desc = CR_WOL_BUSINESS_10_DESC
	picture = GFX_cr_evt_market
	border = GFX_event_long_frame_economy
	is_triggered_only = yes
	option = {
		name = CR_WOL_BUSINESS_10_A
		wealth = -10
		cr_wol_roll_stewardship = yes
		if = {
			limit = { has_character_flag = cr_wol_action_succeeded }
			wealth = 35
			random_demesne_province = { add_province_modifier = { name = cr_wol_commercial_investment duration = 1095 } }
		}
		else = { wealth = -15 random_demesne_province = { add_province_modifier = { name = cr_wol_failed_venture duration = 730 } } }
		cr_wol_complete_business_architect = yes
		cr_wol_clear_roll = yes
	}
	option = {
		name = CR_WOL_BUSINESS_10_B
		wealth = -25
		cr_wol_roll_intrigue = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } wealth = 80 prestige = 10 }
		else = { wealth = -35 prestige = -10 }
		cr_wol_complete_business_architect = yes
		cr_wol_clear_roll = yes
	}
	option = {
		name = CR_WOL_BUSINESS_10_C
		wealth = -15
		cr_wol_roll_diplomacy = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } wealth = 45 prestige = 10 }
		else = { wealth = -10 }
		cr_wol_complete_business_architect = yes
		cr_wol_clear_roll = yes
	}
}

long_character_event = {
	id = cr_wol_business.11
	title = CR_WOL_BUSINESS_11_TITLE
	desc = CR_WOL_BUSINESS_11_DESC
	picture = GFX_cr_evt_market
	border = GFX_event_long_frame_economy
	is_triggered_only = yes
	option = {
		name = CR_WOL_BUSINESS_11_A
		wealth = -10
		cr_wol_roll_stewardship = yes
		if = {
			limit = { has_character_flag = cr_wol_action_succeeded }
			wealth = 35
			random_demesne_province = { add_province_modifier = { name = cr_wol_commercial_investment duration = 1095 } }
		}
		else = { wealth = -15 random_demesne_province = { add_province_modifier = { name = cr_wol_failed_venture duration = 730 } } }
		cr_wol_complete_business_architect = yes
		cr_wol_clear_roll = yes
	}
	option = {
		name = CR_WOL_BUSINESS_11_B
		wealth = -25
		cr_wol_roll_intrigue = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } wealth = 80 prestige = 10 }
		else = { wealth = -35 prestige = -10 }
		cr_wol_complete_business_architect = yes
		cr_wol_clear_roll = yes
	}
	option = {
		name = CR_WOL_BUSINESS_11_C
		wealth = -15
		cr_wol_roll_diplomacy = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } wealth = 45 prestige = 10 }
		else = { wealth = -10 }
		cr_wol_complete_business_architect = yes
		cr_wol_clear_roll = yes
	}
}

long_character_event = {
	id = cr_wol_business.12
	title = CR_WOL_BUSINESS_12_TITLE
	desc = CR_WOL_BUSINESS_12_DESC
	picture = GFX_cr_evt_market
	border = GFX_event_long_frame_economy
	is_triggered_only = yes
	option = {
		name = CR_WOL_BUSINESS_12_A
		wealth = -10
		cr_wol_roll_stewardship = yes
		if = {
			limit = { has_character_flag = cr_wol_action_succeeded }
			wealth = 35
			random_demesne_province = { add_province_modifier = { name = cr_wol_commercial_investment duration = 1095 } }
		}
		else = { wealth = -15 random_demesne_province = { add_province_modifier = { name = cr_wol_failed_venture duration = 730 } } }
		cr_wol_complete_business_architect = yes
		cr_wol_clear_roll = yes
	}
	option = {
		name = CR_WOL_BUSINESS_12_B
		wealth = -25
		cr_wol_roll_intrigue = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } wealth = 80 prestige = 10 }
		else = { wealth = -35 prestige = -10 }
		cr_wol_complete_business_architect = yes
		cr_wol_clear_roll = yes
	}
	option = {
		name = CR_WOL_BUSINESS_12_C
		wealth = -15
		cr_wol_roll_diplomacy = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } wealth = 45 prestige = 10 }
		else = { wealth = -10 }
		cr_wol_complete_business_architect = yes
		cr_wol_clear_roll = yes
	}
}

long_character_event = {
	id = cr_wol_business.13
	title = CR_WOL_BUSINESS_13_TITLE
	desc = CR_WOL_BUSINESS_13_DESC
	picture = GFX_cr_evt_market
	border = GFX_event_long_frame_economy
	is_triggered_only = yes
	option = {
		name = CR_WOL_BUSINESS_13_A
		wealth = -10
		cr_wol_roll_stewardship = yes
		if = {
			limit = { has_character_flag = cr_wol_action_succeeded }
			wealth = 35
			random_demesne_province = { add_province_modifier = { name = cr_wol_commercial_investment duration = 1095 } }
		}
		else = { wealth = -15 random_demesne_province = { add_province_modifier = { name = cr_wol_failed_venture duration = 730 } } }
		cr_wol_complete_business_architect = yes
		cr_wol_clear_roll = yes
	}
	option = {
		name = CR_WOL_BUSINESS_13_B
		wealth = -25
		cr_wol_roll_intrigue = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } wealth = 80 prestige = 10 }
		else = { wealth = -35 prestige = -10 }
		cr_wol_complete_business_architect = yes
		cr_wol_clear_roll = yes
	}
	option = {
		name = CR_WOL_BUSINESS_13_C
		wealth = -15
		cr_wol_roll_diplomacy = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } wealth = 45 prestige = 10 }
		else = { wealth = -10 }
		cr_wol_complete_business_architect = yes
		cr_wol_clear_roll = yes
	}
}

long_character_event = {
	id = cr_wol_business.14
	title = CR_WOL_BUSINESS_14_TITLE
	desc = CR_WOL_BUSINESS_14_DESC
	picture = GFX_cr_evt_market
	border = GFX_event_long_frame_economy
	is_triggered_only = yes
	option = {
		name = CR_WOL_BUSINESS_14_A
		wealth = -10
		cr_wol_roll_stewardship = yes
		if = {
			limit = { has_character_flag = cr_wol_action_succeeded }
			wealth = 35
			random_demesne_province = { add_province_modifier = { name = cr_wol_commercial_investment duration = 1095 } }
		}
		else = { wealth = -15 random_demesne_province = { add_province_modifier = { name = cr_wol_failed_venture duration = 730 } } }
		cr_wol_complete_business_architect = yes
		cr_wol_clear_roll = yes
	}
	option = {
		name = CR_WOL_BUSINESS_14_B
		wealth = -25
		cr_wol_roll_intrigue = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } wealth = 80 prestige = 10 }
		else = { wealth = -35 prestige = -10 }
		cr_wol_complete_business_architect = yes
		cr_wol_clear_roll = yes
	}
	option = {
		name = CR_WOL_BUSINESS_14_C
		wealth = -15
		cr_wol_roll_diplomacy = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } wealth = 45 prestige = 10 }
		else = { wealth = -10 }
		cr_wol_complete_business_architect = yes
		cr_wol_clear_roll = yes
	}
}

long_character_event = {
	id = cr_wol_business.15
	title = CR_WOL_BUSINESS_15_TITLE
	desc = CR_WOL_BUSINESS_15_DESC
	picture = GFX_cr_evt_market
	border = GFX_event_long_frame_economy
	is_triggered_only = yes
	option = {
		name = CR_WOL_BUSINESS_15_A
		wealth = -10
		cr_wol_roll_stewardship = yes
		if = {
			limit = { has_character_flag = cr_wol_action_succeeded }
			wealth = 35
			random_demesne_province = { add_province_modifier = { name = cr_wol_commercial_investment duration = 1095 } }
		}
		else = { wealth = -15 random_demesne_province = { add_province_modifier = { name = cr_wol_failed_venture duration = 730 } } }
		cr_wol_complete_business_architect = yes
		cr_wol_clear_roll = yes
	}
	option = {
		name = CR_WOL_BUSINESS_15_B
		wealth = -25
		cr_wol_roll_intrigue = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } wealth = 80 prestige = 10 }
		else = { wealth = -35 prestige = -10 }
		cr_wol_complete_business_architect = yes
		cr_wol_clear_roll = yes
	}
	option = {
		name = CR_WOL_BUSINESS_15_C
		wealth = -15
		cr_wol_roll_diplomacy = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } wealth = 45 prestige = 10 }
		else = { wealth = -10 }
		cr_wol_complete_business_architect = yes
		cr_wol_clear_roll = yes
	}
}

long_character_event = {
	id = cr_wol_business.16
	title = CR_WOL_BUSINESS_16_TITLE
	desc = CR_WOL_BUSINESS_16_DESC
	picture = GFX_cr_evt_market
	border = GFX_event_long_frame_economy
	is_triggered_only = yes
	option = {
		name = CR_WOL_BUSINESS_16_A
		wealth = -10
		cr_wol_roll_stewardship = yes
		if = {
			limit = { has_character_flag = cr_wol_action_succeeded }
			wealth = 35
			random_demesne_province = { add_province_modifier = { name = cr_wol_commercial_investment duration = 1095 } }
		}
		else = { wealth = -15 random_demesne_province = { add_province_modifier = { name = cr_wol_failed_venture duration = 730 } } }
		cr_wol_complete_business_architect = yes
		cr_wol_clear_roll = yes
	}
	option = {
		name = CR_WOL_BUSINESS_16_B
		wealth = -25
		cr_wol_roll_intrigue = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } wealth = 80 prestige = 10 }
		else = { wealth = -35 prestige = -10 }
		cr_wol_complete_business_architect = yes
		cr_wol_clear_roll = yes
	}
	option = {
		name = CR_WOL_BUSINESS_16_C
		wealth = -15
		cr_wol_roll_diplomacy = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } wealth = 45 prestige = 10 }
		else = { wealth = -10 }
		cr_wol_complete_business_architect = yes
		cr_wol_clear_roll = yes
	}
}

long_character_event = {
	id = cr_wol_business.17
	title = CR_WOL_BUSINESS_17_TITLE
	desc = CR_WOL_BUSINESS_17_DESC
	picture = GFX_cr_evt_market
	border = GFX_event_long_frame_economy
	is_triggered_only = yes
	option = {
		name = CR_WOL_BUSINESS_17_A
		wealth = -10
		cr_wol_roll_stewardship = yes
		if = {
			limit = { has_character_flag = cr_wol_action_succeeded }
			wealth = 35
			random_demesne_province = { add_province_modifier = { name = cr_wol_commercial_investment duration = 1095 } }
		}
		else = { wealth = -15 random_demesne_province = { add_province_modifier = { name = cr_wol_failed_venture duration = 730 } } }
		cr_wol_complete_business_architect = yes
		cr_wol_clear_roll = yes
	}
	option = {
		name = CR_WOL_BUSINESS_17_B
		wealth = -25
		cr_wol_roll_intrigue = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } wealth = 80 prestige = 10 }
		else = { wealth = -35 prestige = -10 }
		cr_wol_complete_business_architect = yes
		cr_wol_clear_roll = yes
	}
	option = {
		name = CR_WOL_BUSINESS_17_C
		wealth = -15
		cr_wol_roll_diplomacy = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } wealth = 45 prestige = 10 }
		else = { wealth = -10 }
		cr_wol_complete_business_architect = yes
		cr_wol_clear_roll = yes
	}
}

long_character_event = {
	id = cr_wol_business.18
	title = CR_WOL_BUSINESS_18_TITLE
	desc = CR_WOL_BUSINESS_18_DESC
	picture = GFX_cr_evt_market
	border = GFX_event_long_frame_economy
	is_triggered_only = yes
	option = {
		name = CR_WOL_BUSINESS_18_A
		wealth = -10
		cr_wol_roll_stewardship = yes
		if = {
			limit = { has_character_flag = cr_wol_action_succeeded }
			wealth = 35
			random_demesne_province = { add_province_modifier = { name = cr_wol_commercial_investment duration = 1095 } }
		}
		else = { wealth = -15 random_demesne_province = { add_province_modifier = { name = cr_wol_failed_venture duration = 730 } } }
		cr_wol_complete_business_gardener = yes
		cr_wol_clear_roll = yes
	}
	option = {
		name = CR_WOL_BUSINESS_18_B
		wealth = -25
		cr_wol_roll_intrigue = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } wealth = 80 prestige = 10 }
		else = { wealth = -35 prestige = -10 }
		cr_wol_complete_business_gardener = yes
		cr_wol_clear_roll = yes
	}
	option = {
		name = CR_WOL_BUSINESS_18_C
		wealth = -15
		cr_wol_roll_diplomacy = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } wealth = 45 prestige = 10 }
		else = { wealth = -10 }
		cr_wol_complete_business_gardener = yes
		cr_wol_clear_roll = yes
	}
}

long_character_event = {
	id = cr_wol_business.19
	title = CR_WOL_BUSINESS_19_TITLE
	desc = CR_WOL_BUSINESS_19_DESC
	picture = GFX_cr_evt_market
	border = GFX_event_long_frame_economy
	is_triggered_only = yes
	option = {
		name = CR_WOL_BUSINESS_19_A
		wealth = -10
		cr_wol_roll_stewardship = yes
		if = {
			limit = { has_character_flag = cr_wol_action_succeeded }
			wealth = 35
			random_demesne_province = { add_province_modifier = { name = cr_wol_commercial_investment duration = 1095 } }
		}
		else = { wealth = -15 random_demesne_province = { add_province_modifier = { name = cr_wol_failed_venture duration = 730 } } }
		cr_wol_complete_business_architect = yes
		cr_wol_clear_roll = yes
	}
	option = {
		name = CR_WOL_BUSINESS_19_B
		wealth = -25
		cr_wol_roll_intrigue = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } wealth = 80 prestige = 10 }
		else = { wealth = -35 prestige = -10 }
		cr_wol_complete_business_architect = yes
		cr_wol_clear_roll = yes
	}
	option = {
		name = CR_WOL_BUSINESS_19_C
		wealth = -15
		cr_wol_roll_diplomacy = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } wealth = 45 prestige = 10 }
		else = { wealth = -10 }
		cr_wol_complete_business_architect = yes
		cr_wol_clear_roll = yes
	}
}

long_character_event = {
	id = cr_wol_business.20
	title = CR_WOL_BUSINESS_20_TITLE
	desc = CR_WOL_BUSINESS_20_DESC
	picture = GFX_cr_evt_market
	border = GFX_event_long_frame_economy
	is_triggered_only = yes
	option = {
		name = CR_WOL_BUSINESS_20_A
		wealth = -10
		cr_wol_roll_stewardship = yes
		if = {
			limit = { has_character_flag = cr_wol_action_succeeded }
			wealth = 35
			random_demesne_province = { add_province_modifier = { name = cr_wol_commercial_investment duration = 1095 } }
		}
		else = { wealth = -15 random_demesne_province = { add_province_modifier = { name = cr_wol_failed_venture duration = 730 } } }
		cr_wol_complete_business_architect = yes
		cr_wol_clear_roll = yes
	}
	option = {
		name = CR_WOL_BUSINESS_20_B
		wealth = -25
		cr_wol_roll_intrigue = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } wealth = 80 prestige = 10 }
		else = { wealth = -35 prestige = -10 }
		cr_wol_complete_business_architect = yes
		cr_wol_clear_roll = yes
	}
	option = {
		name = CR_WOL_BUSINESS_20_C
		wealth = -15
		cr_wol_roll_diplomacy = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } wealth = 45 prestige = 10 }
		else = { wealth = -10 }
		cr_wol_complete_business_architect = yes
		cr_wol_clear_roll = yes
	}
}

long_character_event = {
	id = cr_wol_business.21
	title = CR_WOL_BUSINESS_21_TITLE
	desc = CR_WOL_BUSINESS_21_DESC
	picture = GFX_cr_evt_market
	border = GFX_event_long_frame_economy
	is_triggered_only = yes
	option = {
		name = CR_WOL_BUSINESS_21_A
		wealth = -10
		cr_wol_roll_stewardship = yes
		if = {
			limit = { has_character_flag = cr_wol_action_succeeded }
			wealth = 35
			random_demesne_province = { add_province_modifier = { name = cr_wol_commercial_investment duration = 1095 } }
		}
		else = { wealth = -15 random_demesne_province = { add_province_modifier = { name = cr_wol_failed_venture duration = 730 } } }
		cr_wol_complete_business_architect = yes
		cr_wol_clear_roll = yes
	}
	option = {
		name = CR_WOL_BUSINESS_21_B
		wealth = -25
		cr_wol_roll_intrigue = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } wealth = 80 prestige = 10 }
		else = { wealth = -35 prestige = -10 }
		cr_wol_complete_business_architect = yes
		cr_wol_clear_roll = yes
	}
	option = {
		name = CR_WOL_BUSINESS_21_C
		wealth = -15
		cr_wol_roll_diplomacy = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } wealth = 45 prestige = 10 }
		else = { wealth = -10 }
		cr_wol_complete_business_architect = yes
		cr_wol_clear_roll = yes
	}
}

long_character_event = {
	id = cr_wol_business.22
	title = CR_WOL_BUSINESS_22_TITLE
	desc = CR_WOL_BUSINESS_22_DESC
	picture = GFX_cr_evt_market
	border = GFX_event_long_frame_economy
	is_triggered_only = yes
	option = {
		name = CR_WOL_BUSINESS_22_A
		wealth = -10
		cr_wol_roll_stewardship = yes
		if = {
			limit = { has_character_flag = cr_wol_action_succeeded }
			wealth = 35
			random_demesne_province = { add_province_modifier = { name = cr_wol_commercial_investment duration = 1095 } }
		}
		else = { wealth = -15 random_demesne_province = { add_province_modifier = { name = cr_wol_failed_venture duration = 730 } } }
		cr_wol_complete_business_architect = yes
		cr_wol_clear_roll = yes
	}
	option = {
		name = CR_WOL_BUSINESS_22_B
		wealth = -25
		cr_wol_roll_intrigue = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } wealth = 80 prestige = 10 }
		else = { wealth = -35 prestige = -10 }
		cr_wol_complete_business_architect = yes
		cr_wol_clear_roll = yes
	}
	option = {
		name = CR_WOL_BUSINESS_22_C
		wealth = -15
		cr_wol_roll_diplomacy = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } wealth = 45 prestige = 10 }
		else = { wealth = -10 }
		cr_wol_complete_business_architect = yes
		cr_wol_clear_roll = yes
	}
}

long_character_event = {
	id = cr_wol_business.23
	title = CR_WOL_BUSINESS_23_TITLE
	desc = CR_WOL_BUSINESS_23_DESC
	picture = GFX_cr_evt_market
	border = GFX_event_long_frame_economy
	is_triggered_only = yes
	option = {
		name = CR_WOL_BUSINESS_23_A
		wealth = -10
		cr_wol_roll_stewardship = yes
		if = {
			limit = { has_character_flag = cr_wol_action_succeeded }
			wealth = 35
			random_demesne_province = { add_province_modifier = { name = cr_wol_commercial_investment duration = 1095 } }
		}
		else = { wealth = -15 random_demesne_province = { add_province_modifier = { name = cr_wol_failed_venture duration = 730 } } }
		cr_wol_complete_business_gardener = yes
		cr_wol_clear_roll = yes
	}
	option = {
		name = CR_WOL_BUSINESS_23_B
		wealth = -25
		cr_wol_roll_intrigue = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } wealth = 80 prestige = 10 }
		else = { wealth = -35 prestige = -10 }
		cr_wol_complete_business_gardener = yes
		cr_wol_clear_roll = yes
	}
	option = {
		name = CR_WOL_BUSINESS_23_C
		wealth = -15
		cr_wol_roll_diplomacy = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } wealth = 45 prestige = 10 }
		else = { wealth = -10 }
		cr_wol_complete_business_gardener = yes
		cr_wol_clear_roll = yes
	}
}

long_character_event = {
	id = cr_wol_business.24
	title = CR_WOL_BUSINESS_24_TITLE
	desc = CR_WOL_BUSINESS_24_DESC
	picture = GFX_cr_evt_market
	border = GFX_event_long_frame_economy
	is_triggered_only = yes
	option = {
		name = CR_WOL_BUSINESS_24_A
		wealth = -10
		cr_wol_roll_stewardship = yes
		if = {
			limit = { has_character_flag = cr_wol_action_succeeded }
			wealth = 35
			random_demesne_province = { add_province_modifier = { name = cr_wol_commercial_investment duration = 1095 } }
		}
		else = { wealth = -15 random_demesne_province = { add_province_modifier = { name = cr_wol_failed_venture duration = 730 } } }
		cr_wol_complete_business_gardener = yes
		cr_wol_clear_roll = yes
	}
	option = {
		name = CR_WOL_BUSINESS_24_B
		wealth = -25
		cr_wol_roll_intrigue = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } wealth = 80 prestige = 10 }
		else = { wealth = -35 prestige = -10 }
		cr_wol_complete_business_gardener = yes
		cr_wol_clear_roll = yes
	}
	option = {
		name = CR_WOL_BUSINESS_24_C
		wealth = -15
		cr_wol_roll_diplomacy = yes
		if = { limit = { has_character_flag = cr_wol_action_succeeded } wealth = 45 prestige = 10 }
		else = { wealth = -10 }
		cr_wol_complete_business_gardener = yes
		cr_wol_clear_roll = yes
	}
}
